WonderTexture Get WonderTexture
Docs / Troubleshooting / Diagnostics & Bug Reports
Troubleshooting • WonderTexture

Diagnostics & Bug Reports

Collect the logs and minimum context needed for a useful WonderTexture bug report.

// DIAGNOSTICS

Create a Useful Bug Report

If normal troubleshooting does not solve a repeatable problem, collect one clean diagnostic report from the same session.

Open Edit → Preferences → Add-ons → WonderTexture → Troubleshooting & Logs and follow this sequence:

1. Enable Debug Logging.
2. Keep Write Logs to Disk enabled.
3. Reproduce the problem once using the shortest reliable steps.
4. Click Save Bug Report Zip.

// LOGS

What the Report Contains

WonderTexture keeps separate logs for the Blender add-on and native engine:

wondertexture_addon.log — Blender-side operations, graph sync, previews, and add-on errors.
wondertexture_engine.log — engine startup, GPU/runtime initialization, processing, baking, previews, and native errors.

Use Open Log Folder if you need to inspect the files directly.

// REPORT CONTEXT

Include the Minimum Useful Details

Along with the Bug Report Zip, include the expected result, actual result, the shortest steps to reproduce, and any visible error message.

If the problem started immediately after a specific change—such as a WonderTexture update, Blender update, GPU driver change, or graph edit—mention that too.

The Bug Report Zip does not automatically include your .blend file or external textures. Share project files separately only when they are required to reproduce the issue and you intentionally want to include them.